Medialogy focuses on teaching and research, combining technology and creativity with focus on both hardware and software in designing new processes and tools within media technology. The programme meets the increasing demand for professionals within technology and software development in the modern media- and experience industry.
In creating and designing interactive systems, the connection between the various academic fields is the biggest challenge. Medialogy’s interdisciplinary structure demands a solid technical basis in both theory and practice, and as a student, you must be able to master and combine many different academic fields such as programming, electronics, mathematics, human perception, cinematography and statistics.
Medialogy is the technology behind the creativity, and you must be interested in developing creative ideas as well as the programming behind them. Programming is a large part of the education, so it is important that you are interested in and have a flair for mathematics. See also entry requirements.
You should study Medialogy, if you
- are interested in the design and technologies behind groundbreaking animation, film, music, sound, programming, digital animations and graphics
- want to learn how to develop e.g. computer-generated animated films in 3D environments and interactive media products
- want to work within the film-, entertainment- or it-industry
- would like to create technological solutions that help people, e.g. the blind, dyslectics, etc.